Notes from author
Jerp [JerpDoesGames] Jarvis build.
This is the rendition pre 1.06 patch (before the DWGR was nerfed.)
Therefore, there had to be some changes to stats and equipment in order to meet requirements and still remain faithful to it.
Major Changes:
Some sacrifices had to be made in order to remain at its original SL125 and STILL fast roll in the original armour set.
- Attunement was decreased to 14 (From 16)
- Dexterity was decreased to 16 (This is a massive blow to the build, however, it had to be done. I'll explain why the restructure was necessary.)
- Increased Endurance to 66 (from 40)
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Gear Setup:
- DWGR was replaced with Havels Ring.
- Ricards rapier with buffs cannot be used anymore. This version cannot be considered a DEX build. Instead, this version concentrates on Velka's Rapier. The 16 Dexterity is for that.
- Casting Speed of spells is slightly slower. (40 Dex to 16 Dex).
- Lightning +5 Avelyn was kept to the build as I consider it to be an important aspect of its functionality (despite the large weight burden.)
- NOTE: MLGS can replace Avelyn and still fast roll. It's a viable weapon. Another choice could be the Butterfly Horn Spear.
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This build still works despite the major changes to it. It may not be 100% efficient, but it's the closest thing you can get to re-creating it for fun. It's still an effective build in it's own right. If I would of kept the 40 DEX, there would of been major sacrifices to both poise and armour (and still maintain a fast roll) and I think that is not worth the cost. It's got high defence and decent poise for close quarter combat, an avelyn and spells for distance attacks and the armour set looks great.
Have fun!