Notes from author
Previous version:
http://mmdks.com/9076
Strat:
Condition opponents and manipulate their directions via magic, stab them a few times, win. Kinda like in Smash. Shortsword for when I need to get close. The Shotel is slow, and anyone using it should expect to get parried.
Alt. gear:
- Shortsword (Chaos +5)
Because you never know when your opponent is going to be a little bitch and use Great Magic Barrier.
-Claymore (Chaos +5)
Read above. Also slightly faster than the MLGSword.
- Moonlight Greatsword +5
There are two types of pure INT players: those who use the MLGSword, and plebs. If we want to talk about conditioning and directional manipulation, this sword's R2s are great for such.
- Shortbow (Enchanted +5)
Mostly for enemies trying to keep me at bay. Arrows travel further than any of my other projectiles.
- Shortbow (Chaos +5)
See above. For if Magic damage isn't advantageous.