Viewing build 'HarkLight' by SpartanHexus
{{upvotes}} up |
| {{downvotes}} down {{voteError}}


Souls to next Level
Total Soul Cost

Soul Memory (min: Total Soul Cost)


Spells, Miracles, Pyromancies
Using {{ build.stats.weightUsed }}% {{ fat }}


Left Hand
Right Hand
({{build.lh1.normalPhys}}/{{build.lh1.normalMagic}}/{{build.lh1.normalFire}}/{{build.lh1.normalLightning}}/{{build.lh1.normalDark}})
({{build.lh1.defense}})
Req: ({{build.lh1.strReq}}/{{build.lh1.dexReq}}/{{build.lh1.intReq}}/{{build.lh1.faithReq}})
({{build.lh2.normalPhys}}/{{build.lh2.normalMagic}}/{{build.lh2.normalFire}}/{{build.lh2.normalLightning}}/{{build.lh2.normalDark}})
({{build.lh2.defense}})
Req: ({{build.lh2.strReq}}/{{build.lh2.dexReq}}/{{build.lh2.intReq}}/{{build.lh2.faithReq}})
({{build.lh3.normalPhys}}/{{build.lh3.normalMagic}}/{{build.lh3.normalFire}}/{{build.lh3.normalLightning}}/{{build.lh3.normalDark}})
({{build.lh3.defense}})
Req: ({{build.lh3.strReq}}/{{build.lh3.dexReq}}/{{build.lh3.intReq}}/{{build.lh3.faithReq}})
({{build.rh1.normalPhys}}/{{build.rh1.normalMagic}}/{{build.rh1.normalFire}}/{{build.rh1.normalLightning}}/{{build.rh1.normalDark}})
({{build.rh1.defense}})
Req: ({{build.rh1.strReq}}/{{build.rh1.dexReq}}/{{build.rh1.intReq}}/{{build.rh1.faithReq}})
({{build.rh2.normalPhys}}/{{build.rh2.normalMagic}}/{{build.rh2.normalFire}}/{{build.rh2.normalLightning}}/{{build.rh2.normalDark}})
({{build.rh2.defense}})
Req: ({{build.rh2.strReq}}/{{build.rh2.dexReq}}/{{build.rh2.intReq}}/{{build.rh2.faithReq}})
({{build.rh3.normalPhys}}/{{build.rh3.normalMagic}}/{{build.rh3.normalFire}}/{{build.rh3.normalLightning}}/{{build.rh3.normalDark}})
({{build.rh3.defense}})
Req: ({{build.rh3.strReq}}/{{build.rh3.dexReq}}/{{build.rh3.intReq}}/{{build.rh3.faithReq}})





Active Effects
  • {{effect}}

Save Your Build


Author
Title
Description

Saving your build will allow you to share it with others.

Note: You do not need an account to save a build. However, registering for an account will allow you to manage your builds, rate builds, etc.

{{ error }}
Save as New
Cancel
Saving...

Notes from author

Magic Swordmanship build that uses the meele hits as main source of damage but that can do really well with the spells, it meant to use them for punishes or to keep pressure