Viewing build 'Lighting Paladin' by Cerealbowle
{{upvotes}} up |
| {{downvotes}} down {{voteError}}


Souls to next Level
Total Soul Cost

Soul Memory (min: Total Soul Cost)


Spells, Miracles, Pyromancies
Using {{ build.stats.weightUsed }}% {{ fat }}


Left Hand
Right Hand
({{build.lh1.normalPhys}}/{{build.lh1.normalMagic}}/{{build.lh1.normalFire}}/{{build.lh1.normalLightning}}/{{build.lh1.normalDark}})
({{build.lh1.defense}})
Req: ({{build.lh1.strReq}}/{{build.lh1.dexReq}}/{{build.lh1.intReq}}/{{build.lh1.faithReq}})
({{build.lh2.normalPhys}}/{{build.lh2.normalMagic}}/{{build.lh2.normalFire}}/{{build.lh2.normalLightning}}/{{build.lh2.normalDark}})
({{build.lh2.defense}})
Req: ({{build.lh2.strReq}}/{{build.lh2.dexReq}}/{{build.lh2.intReq}}/{{build.lh2.faithReq}})
({{build.lh3.normalPhys}}/{{build.lh3.normalMagic}}/{{build.lh3.normalFire}}/{{build.lh3.normalLightning}}/{{build.lh3.normalDark}})
({{build.lh3.defense}})
Req: ({{build.lh3.strReq}}/{{build.lh3.dexReq}}/{{build.lh3.intReq}}/{{build.lh3.faithReq}})
({{build.rh1.normalPhys}}/{{build.rh1.normalMagic}}/{{build.rh1.normalFire}}/{{build.rh1.normalLightning}}/{{build.rh1.normalDark}})
({{build.rh1.defense}})
Req: ({{build.rh1.strReq}}/{{build.rh1.dexReq}}/{{build.rh1.intReq}}/{{build.rh1.faithReq}})
({{build.rh2.normalPhys}}/{{build.rh2.normalMagic}}/{{build.rh2.normalFire}}/{{build.rh2.normalLightning}}/{{build.rh2.normalDark}})
({{build.rh2.defense}})
Req: ({{build.rh2.strReq}}/{{build.rh2.dexReq}}/{{build.rh2.intReq}}/{{build.rh2.faithReq}})
({{build.rh3.normalPhys}}/{{build.rh3.normalMagic}}/{{build.rh3.normalFire}}/{{build.rh3.normalLightning}}/{{build.rh3.normalDark}})
({{build.rh3.defense}})
Req: ({{build.rh3.strReq}}/{{build.rh3.dexReq}}/{{build.rh3.intReq}}/{{build.rh3.faithReq}})





Active Effects
  • {{effect}}

Save Your Build


Author
Title
Description

Saving your build will allow you to share it with others.

Note: You do not need an account to save a build. However, registering for an account will allow you to manage your builds, rate builds, etc.

{{ error }}
Save as New
Cancel
Saving...

Notes from author

Can also switch out lighting clutch ring or ring of steel protection for chloranthy ring or bracing knuckle ring (to combat Defender GS durability loss.) Disc chime also acts as a shield for blocking minor attacks and parrying.