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Notes from author

You level strength as well as dexterity up to 40. Both stats have a soft cap there, meaning putting more points in those after that results in significantly diminished returns. RoB = Ring of Blades (+50 dmg on physical weapons), Flynn's Ring (+50 dmg on physical weapons if your total maximum equip burden is 60 units or less), Stone Ring (+30 poise dmg, so you can stagger enemies easier). Sacred Oath is a miracle that gives you +50 dmg on physical attacks and +75 physical defense for 60 seconds. 100 agility (affected by leveling adaptability and attunement) results in 12 invincibility frames on dodge rolls and 7 iframes on backsteps (important for evading attacks from mobs and bosses). Rapier as a thrusting weapon gains a 12.5% dmg bonus on counter attacks (meaning you attack for example a boss during his attack animation or shortly after when he is in the recovery animation) when you use the Leo Ring on top of the 1.4 multiplier the Rapier has to begin with. Great Hammer class weapons have a "pancake" attack on their two-handed R2 attacks which incapacitates NPC invaders, and you can time it so that you hit them again immediately after they stand up from the last pancake. Bow for Amana should be obvious, I guess. If not: Fuck those spell casters, shoot them with arrows from a distance.